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- 09:12, 20 February 2021 (diff | hist) . . (+32) . . PPU pin out and signal description (→See also: final bulleted list + no <references/> = unbalanced tags. Fix) (current)
- 09:12, 20 February 2021 (diff | hist) . . (+32) . . m Sachen 8259 (→Errata: final bulleted list + no <references/> = unbalanced tags. Fix) (current)
- 07:20, 10 February 2021 (diff | hist) . . (+34) . . N Multichip (Redirected page to NSF#Multi-chip tunes) (current)
- 13:24, 7 February 2021 (diff | hist) . . (+115) . . Tricky-to-emulate games (MMC5 audio in Ishin no Arashi submitted by NewRisingSun) (current)
- 12:11, 5 February 2021 (diff | hist) . . (+103) . . INES Mapper 218 (Magic Floor works on AxROM and NROM boards) (current)
- 11:21, 22 January 2021 (diff | hist) . . (+402) . . Catch-up (run-ahead) (current)
- 09:40, 17 January 2021 (diff | hist) . . (+267) . . Game bugs (→General bugs: SMB1 lag in drawing ? blocks at end of bounce, per zeta0134 on Discord) (current)
- 17:33, 15 January 2021 (diff | hist) . . (+60) . . m Limitations (missed some conjunctions) (current)
- 17:30, 15 January 2021 (diff | hist) . . (+595) . . Limitations (loss of demand 1994-2008 caused loss of capability)
- 17:12, 15 January 2021 (diff | hist) . . (+156) . . Limitations (→Puzzle: jekuthiel's forthcoming MXM mapper)
- 19:00, 14 January 2021 (diff | hist) . . (+94) . . Limitations (→Party multiplayer: How Micro Mages circumvents the Dodge Ball flicker problem: characters are 8 pixels wide)
- 14:54, 14 January 2021 (diff | hist) . . (+3,524) . . N Drawing terrain (Summarize a tutorial by MortMort) (current)
- 19:52, 4 January 2021 (diff | hist) . . (+3) . . m Emulator tests (→PPU Tests: one forumlink had "ttp:") (current)
- 13:01, 3 January 2021 (diff | hist) . . (+157) . . Tricky-to-emulate games (NewRisingSun reports that Super Xevious: GAMP no Nazo writes to CHR ROM and Door Door writes to PRG ROM)
- 13:27, 29 December 2020 (diff | hist) . . (+28) . . Oversize (Action 53 eventually switched away from BNROM, though I still intend to support using the engine with BNROM.) (current)
- 16:55, 5 December 2020 (diff | hist) . . (+205) . . Tricky-to-emulate games (see also similar lists for GB and SMS)
- 06:56, 5 December 2020 (diff | hist) . . (+516) . . MMC3 (→IRQ Specifics: Bug with $C001 writes on consecutive lines) (current)
- 07:53, 29 November 2020 (diff | hist) . . (+369) . . Vs. System (→Synchronization: Official use of "main" and "sub" terminology)
- 19:56, 19 November 2020 (diff | hist) . . (+168) . . FDS BIOS (→VRAM write transfer structure: Resembles Stripe Image)
- 23:07, 5 November 2020 (diff | hist) . . (+8) . . MMC3 (→IRQ Specifics: Ventriloquism for Dummies)
- 23:05, 5 November 2020 (diff | hist) . . (+24) . . PPU registers (The article is not about ventriloquism. Might "priming read" work better?)
- 09:42, 25 October 2020 (diff | hist) . . (+34) . . Tricky-to-emulate games (Make #Sprite_priority anchor)
- 12:34, 14 October 2020 (diff | hist) . . (+2) . . Audio drivers (→GGSound: norill gave the rest of the RAM size)
- 12:07, 14 October 2020 (diff | hist) . . (-21) . . m Audio drivers (edit conflict?)
- 12:06, 14 October 2020 (diff | hist) . . (+26) . . Audio drivers (→GGSound: norill tells me it's 3048 bytes, about as big as NerdTracker II)
- 11:36, 14 October 2020 (diff | hist) . . (+72) . . Audio drivers (→NSD.Lib: nsdl-tune is one of the little things)
- 10:57, 14 October 2020 (diff | hist) . . (-2) . . m Audio drivers (→Pently: powerword removal)
- 14:41, 11 October 2020 (diff | hist) . . (+79) . . APU Noise (Mixer nonlinearity caveat) (current)
- 14:40, 11 October 2020 (diff | hist) . . (+81) . . APU Triangle (Mixer nonlinearity caveat) (current)
- 14:39, 11 October 2020 (diff | hist) . . (+160) . . APU Mixer (Games believed to use $4011 as volume) (current)
- 16:13, 26 July 2020 (diff | hist) . . (+90) . . Multibyte constant (→External links: Game Boy counterpart) (current)
- 19:00, 8 July 2020 (diff | hist) . . (+93) . . Overscan (→For game developers: Nintendo has published its BG planning sheet as a PDF) (current)
- 05:29, 30 June 2020 (diff | hist) . . (+2) . . MMC3 (→PRG Banks: Reader was taking ">" too literally as "is greater than" rather than an arrow)
- 04:53, 30 June 2020 (diff | hist) . . (+6) . . m MMC3 (→PRG Banks: Clearer about bit 6 of $8000, not of R6 or R7)
- 04:45, 30 June 2020 (diff | hist) . . (+203) . . MMC3 (→PRG Banks: Discord users claim that "$8000 & $40" wording isn't any clearer than bit 6)
- 17:07, 23 June 2020 (diff | hist) . . (+713) . . Tile compression (→PB53: PB12 looks very ad hoc. I'm likely to end up moving it to another wiki, but I want to get it in the history first.)
- 14:54, 23 June 2020 (diff | hist) . . (+929) . . Tile compression (→PB53: PB8, PB16)
- 18:04, 21 June 2020 (diff | hist) . . (+166) . . Action 53 manual (→Precautions: Power off first) (current)
- 06:28, 20 June 2020 (diff | hist) . . (+80) . . Action 53 (→External links: GitHub) (current)
- 09:50, 17 June 2020 (diff | hist) . . (+121) . . Text compression (→Damian Yerrick's robotfindskitten (NES): NES and GB ports of 240p Test Suite) (current)
- 16:12, 25 April 2020 (diff | hist) . . (-17) . . CPU unofficial opcodes (→Games using unofficial opcodes: fix Aladdin link) (current)
- 16:10, 25 April 2020 (diff | hist) . . (+59) . . List of games that run code from outside of PRG-ROM (HH85 and A53) (current)
- 09:56, 6 April 2020 (diff | hist) . . (+55) . . NTSC video (→Scanline Timing: Deetle aka substrate in Discord complained that "late" implies nonstandard. It was supposed to mean half a scanline later than hsync.)
- 09:53, 6 April 2020 (diff | hist) . . (+139) . . NTSC video (→Scanline Timing: Better separate standard and nonstandard discussion in this paragraph)
- 19:16, 11 March 2020 (diff | hist) . . (+128) . . Projects (→stuff by Damian Yerrick: "little things" is where most of this will end up)
- 13:05, 5 February 2020 (diff | hist) . . (+19) . . J.Y. Company ASIC (→IRQ Mode Select ($C001): Somehow the 170 divider got dropped)
- 13:05, 22 January 2020 (diff | hist) . . (-34) . . APU period table (Port script to Python 3 because Python 2 is no longer supported by Python Software Foundation) (current)
- 13:46, 17 January 2020 (diff | hist) . . (+65) . . Audio drivers (→Pently: Thecoolestnerdguy wanted to know a bit about what one uses instead of fixed arps)
- 11:33, 26 December 2019 (diff | hist) . . (-5) . . PPU power up state (Try again, using Sour's wording for NES-001 difference. Apparently the only clear way to express this is to use CPU-centric wording even in an otherwise PPU-centric page.)
- 10:15, 26 December 2019 (diff | hist) . . (0) . . PPU power up state (some_canuck on NESdev Discord misread this as "resets the PPU only". Move "only" past the preposition to rule out this misreading.)
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