Difference between revisions of "PPU memory map"

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(links to the content of the mapped regions)
(PPU VRAM memory map)
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| $3F00-$3F1F  || $0020 || [[PPU palettes|Palette RAM]] indexes [not RGB values]
 
| $3F00-$3F1F  || $0020 || [[PPU palettes|Palette RAM]] indexes [not RGB values]
 
|-
 
|-
| $3F20-$3FFF  || $0080 || Mirrors of $3F00-$3F1F
+
| $3F20-$3FFF  || $00E0 || Mirrors of $3F00-$3F1F
 
|}
 
|}
  

Revision as of 16:30, 14 July 2014

PPU VRAM memory map

Address range Size Description
$0000-$0FFF $1000 Pattern Table 0 [lower CHR bank]
$1000-$1FFF $1000 Pattern Table 1 [upper CHR bank]
$2000-$23FF $0400 Name Table #0
$2400-$27FF $0400 Name Table #1
$2800-$2BFF $0400 Name Table #2
$2C00-$2FFF $0400 Name Table #3
$3000-$3EFF $0F00 Mirrors of $2000-$2EFF
$3F00-$3F1F $0020 Palette RAM indexes [not RGB values]
$3F20-$3FFF $00E0 Mirrors of $3F00-$3F1F

Memory details

Address Size Note Description
$0000 $1000 C Pattern Table #0
$1000 $1000 C Pattern Table #1
$2000 $03C0 Name Table #0
$23C0 $0040 Attribute Table #0
$2400 $03C0 N Name Table #1
$27C0 $0040 N Attribute Table #1
$2800 $03C0 N Name Table #2
$2BC0 $0040 N Attribute Table #2
$2C00 $03C0 N Name Table #3
$2FC0 $0040 N Attribute Table #3
$3000 $0F00 R
$3F00 $0010 Background palette
$3F10 $0010 Sprite palette
$3F20 $00E0 P
  • C = This memory is not in the NES but on the cartridge board. It can be CHR ROM or CHR RAM.
  • N = Mirrored nametables, in a manner controlled by the cartridge board (see Mirroring)
  • P = Palette mirror
  • R = Mirror of $2000-2EFF (N)