User contributions for FrankenGraphics
From NESdev Wiki
Jump to navigationJump to search
25 December 2023
- 16:4116:41, 25 December 2023 diff hist +6 m Tools →gave an url a missing caption
- 16:4016:40, 25 December 2023 diff hist +177 Tools →Added a new animation tool, and the animation subcategory
8 August 2022
- 15:0215:02, 8 August 2022 diff hist −5 m Tools →General NES graphics studios
7 July 2022
- 17:5617:56, 7 July 2022 diff hist −3 m Tools →General NES graphics studios
5 May 2022
- 20:1920:19, 5 May 2022 diff hist −3 m Tools →minor change to correct the alphabetical order of one list item.
- 20:1520:15, 5 May 2022 diff hist +2,494 Tools →Replaced broken links, added tools that have come out since the list last was updated, gave the list a more easily navigated structure, and fleshed out despriptions so that one might make an informed choice based on the characteristics of each tool
5 March 2021
- 15:1115:11, 5 March 2021 diff hist +592 Palette change mid frame Added another obscure, if marginally practical technique. current
- 15:0215:02, 5 March 2021 diff hist +13 Palette change mid frame →Details: changed it to say that pointing PPUADDR to an palette entry while rendering is turned OFF, rather than both ON / OFF.
16 February 2020
- 21:1021:10, 16 February 2020 diff hist +108 Tools →Tile (CHR) editors: Added description for NESST.
- 21:0621:06, 16 February 2020 diff hist +193 Tools →Tile (CHR) editors: added Kasumi's I-CHR.
- 16:4116:41, 16 February 2020 diff hist +141 m NROM added "The suffixes 128 and 256 refer to kilobits by Nintendo's own designation; not kilobytes (as is the case with UNROM 512, for example)." current