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  • ! Author ...od log] (created using [[Nintendulator]], an emulator chosen by the test's author because its CPU was verified to function correctly, aside from some minor d
    22 KB (3,248 words) - 09:13, 14 April 2021
  • * An NES dev cartridge is in production by Membler Industries. More details to come. ...://nesdev.com/NESDoc.pdf Nintendo Entertainment System Documentation] v1.0 by Patrick Diskin.
    35 KB (5,450 words) - 08:06, 26 June 2020
  • Some people prefer to rip graphics from existing non-free NES games, but it could prove disastrous if enough of these tiles managed to make it So it's better to use assets that require nothing more than crediting the author, like these:
    2 KB (244 words) - 18:25, 10 March 2021
  • * An NES dev cartridge is in production by Membler Industries. More details to come. ! width="120" | Author
    35 KB (5,454 words) - 01:38, 29 July 2015
  • ! Author | Most games cost 500 Nintendo Points in Wii Shop Channel
    23 KB (2,908 words) - 15:50, 6 May 2020
  • Example Games: 52 Games
    2 KB (184 words) - 13:01, 18 February 2018
  • ...too difficult, or outright impossible, for a real human player to perform, by requiring abilities such as premonition or perfect accuracy. If you are an emulator author, please try to ensure your emulator fulfills most of these requirements.
    4 KB (666 words) - 05:44, 9 January 2012
  • ...53''' is a series of homebrew multicart releases, using a mapper designed by Damian Yerrick for this purpose. In the first volume, the menu and all games except ''STREEMERZ'' run in this mapper's BNROM compatibility mode.
    4 KB (631 words) - 16:32, 21 March 2021
  • ...his mapper number is used for any other unlicensed/pirate/multicart VRC2/4 games. This is supported by BizHawk as of r3975 and FCEUX for some time prior but definitely as of 26-n
    3 KB (508 words) - 00:47, 10 August 2015
  • ...the '''Extended Nintendo Sound Format''' created by Disch and popularized by the NotSoFatso NSF player. It is based on the original [[NSF]] file format, UTF-8 encoding is recommended for all strings used by this format.
    14 KB (2,297 words) - 23:10, 5 July 2019
  • At the very least the following games depend on hard-to-emulate or just obscure behavior: ...heir size. A CHR ROM of the correct size will wrap the addresses correctly by discarding the most significant bits, as do most emulators. But if you are
    11 KB (1,786 words) - 14:24, 7 February 2021
  • Replayers intended for use in games have limits on the instrument, effect, and expansion features they can use. Most can't handle expansions at all, as NES games in an unmodified NES cannot use expansion audio.
    8 KB (1,178 words) - 17:30, 27 December 2020