Difference between revisions of "Colour-emphasis games"

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== Commercial ==
 
== Commercial ==
* ''Felix the Cat'' uses all 3 emphasis bits to dim the entire screen
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* ''Felix the Cat'' uses all 3 emphasis bits to dim the entire screen.
 
* ''Final Fantasy'' rapidly sets and clears all 3 emphasis bits to flash the screen when going into a battle screen or the menus by pressing start or select.
 
* ''Final Fantasy'' rapidly sets and clears all 3 emphasis bits to flash the screen when going into a battle screen or the menus by pressing start or select.
* ''Final Fantasy II'' (J) rapidly sets and clears all 3 emphasis bits to flash the screen
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* ''Final Fantasy II'' (J) rapidly sets and clears all 3 emphasis bits to flash the screen.
* ''The Immortal'' uses all 3 emphasis bits to dim the entire screen
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* ''The Immortal'' uses all 3 emphasis bits to dim the entire screen.
* ''James Bond Jr'' uses all 3 emphasis bits to dim the entire screen
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* ''James Bond Jr'' uses all 3 emphasis bits to dim the entire screen.
* ''The Jungle Book'' uses all 3 emphasis bits to dim the entire screen
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* ''The Jungle Book'' uses all 3 emphasis bits to dim the entire screen.
* ''Just Breed'' uses all 3 emphasis bits to dim the entire screen
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* ''Just Breed'' uses all 3 emphasis bits to dim the entire screen.
* ''The Lion King'' (E) uses all 3 emphasis bits to dim the entire screen
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* ''The Lion King'' (E) uses all 3 emphasis bits to dim the entire screen.
* ''Magician'' uses all 3 emphasis bits to dim the entire screen
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* ''Magician'' uses all 3 emphasis bits to dim the entire screen.
* ''Noah's Ark'' (E) uses blue emphasis combined with grayscale mode to put part of the level underwater
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* ''Noah's Ark'' (E) uses blue emphasis combined with grayscale mode to put part of the level underwater.
* ''[https://sites.google.com/site/rockman4mi/ Rockman 4 Minus Infinity romhack]'' during Brightman's stage to darken areas farther away from Mega Man
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* ''Super Spy Hunter'' sets all 3 emphasis bits when the game is paused. The Japanese version, ''Battle Formula'', doesn't do this.
* ''Super Spy Hunter'' sets all 3 emphasis bits when the game is paused. The Japanese version, ''Battle Formula'', does not do this.
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== Homebrew ==
 
== Homebrew ==
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* [http://pineight.com/nes/#editor Graphics editor] by Damian Yerrick allows applying a <samp>SCREEN TINT</samp> to the picture.
 
* [http://pineight.com/nes/#editor Graphics editor] by Damian Yerrick allows applying a <samp>SCREEN TINT</samp> to the picture.
 
* [http://nesdev.com/Munchie_Attack.zip Munchie Attack] by Memblers dims the screen upon Game Over.
 
* [http://nesdev.com/Munchie_Attack.zip Munchie Attack] by Memblers dims the screen upon Game Over.
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== Romhacks ==
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* ''[https://sites.google.com/site/rockman4mi/ Rockman 4 Minus Infinity romhack]'' (during Brightman's stage) darkens areas farther away from Mega Man.
  
 
== References ==
 
== References ==
*[http://forums.nesdev.com/viewtopic.php?t=8623 BBS topic]
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* [http://forums.nesdev.com/viewtopic.php?t=8623 BBS topic]
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* [http://forums.nesdev.com/viewtopic.php?f=16&t=11995 BBS topic #2]

Revision as of 06:34, 16 January 2015

The following is a list of games which make use of PPU register $2001's colour emphasis bits (D7 to D5):

Commercial

  • Felix the Cat uses all 3 emphasis bits to dim the entire screen.
  • Final Fantasy rapidly sets and clears all 3 emphasis bits to flash the screen when going into a battle screen or the menus by pressing start or select.
  • Final Fantasy II (J) rapidly sets and clears all 3 emphasis bits to flash the screen.
  • The Immortal uses all 3 emphasis bits to dim the entire screen.
  • James Bond Jr uses all 3 emphasis bits to dim the entire screen.
  • The Jungle Book uses all 3 emphasis bits to dim the entire screen.
  • Just Breed uses all 3 emphasis bits to dim the entire screen.
  • The Lion King (E) uses all 3 emphasis bits to dim the entire screen.
  • Magician uses all 3 emphasis bits to dim the entire screen.
  • Noah's Ark (E) uses blue emphasis combined with grayscale mode to put part of the level underwater.
  • Super Spy Hunter sets all 3 emphasis bits when the game is paused. The Japanese version, Battle Formula, doesn't do this.

Homebrew

  • Wall by Chris Covell uses a blue emphasis to simulate the water flooding the wall.
  • Graphics editor by Damian Yerrick allows applying a SCREEN TINT to the picture.
  • Munchie Attack by Memblers dims the screen upon Game Over.

Romhacks

References