Colour-emphasis games

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Revision as of 19:21, 22 June 2015 by Great Hierophant (Talk | contribs) (Added Bubble Bobble FDS to the list.)

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The following is a list of games which make use of PPU register $2001's colour emphasis bits (D7 to D5):


  • Final Fantasy and Final Fantasy II rapidly sets and clears all 3 emphasis bits to flash the screen when going into a battle screen
  • Noah's Ark (E) uses blue emphasis combined with grayscale mode to put part of the level underwater.
  • Super Game's Aladdin uses red emphasis to tint the screen during gameplay, and all 3 emphasis bits to dim when paused.
  • Bubble Bobble for the Famicom Disk System has a red tint throughout absent in the cartridge releases.

The following games set all 3 emphasis bits at once to dim the screen:

  • Felix the Cat
  • The Immortal
  • James Bond Jr
  • The Jungle Book
  • Just Breed
  • The Lion King (E)
  • Magician
  • Super Spy Hunter, when paused. The Japanese version Battle Formula doesn't do this.


  • Wall by Chris Covell uses a blue emphasis to simulate the water flooding the wall.
  • Graphics editor by Damian Yerrick allows applying a SCREEN TINT to the picture.
  • Munchie Attack by Memblers dims the screen upon Game Over.