Difference between revisions of "NES reference guide"

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(DarkAries mentioned Console5 TechWiki)
(Hardware reference)
 
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* [[PPU]]
 
* [[PPU]]
 
* [[Input devices]]
 
* [[Input devices]]
* [[Mapper]]  
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* [[Mapper]]s
 
* [[Hardware pinout|Pinout]]
 
* [[Hardware pinout|Pinout]]
 +
* [[Cycle reference chart]] for various PPU and frame-related timing details; includes CPU cycle counts
 
* [[Cartridge_board_reference|Cartridge board]]
 
* [[Cartridge_board_reference|Cartridge board]]
 
* [[:File:neswires.jpg|RF Famicom wiring diagram]] (many parts also applicable to NES)
 
* [[:File:neswires.jpg|RF Famicom wiring diagram]] (many parts also applicable to NES)
 
* [[Errata]]: Hardware bugs and quirks
 
* [[Errata]]: Hardware bugs and quirks
* Miscellaneous
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** [[Vs. System]]
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==== Miscellaneous ====
** [[CIC lockout chip]]
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* [[Vs. System]]
** [[Myths]]
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* [[CIC lockout chip]]
** [[NES cartridge dimensions]]
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* [[Myths]]
** [[PRG RAM circuit]]
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* [[PRG RAM circuit]]
** [[Visual circuit tutorial|Tutorial on reading circuits in Visual 6502/2A03/2C02]]
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* [[Implementing Mappers In Hardware]]
** [[MOD RF|RF modulator board]]
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* [[Visual circuit tutorial|Tutorial on reading circuits in Visual 6502/2A03/2C02]]
** [http://console5.com/wiki/Nintendo_NES-001 Nintendo NES-001] on Console5
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* [[MOD RF|RF modulator board]]
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* [http://console5.com/wiki/Nintendo_NES-001 Nintendo NES-001] on Console5
  
 
=== File format reference ===
 
=== File format reference ===
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* [[NSF]]
 
* [[NSF]]
 
* [[FDS]]
 
* [[FDS]]
 +
* [http://old.smwiki.net/wiki/IPS IPS]
  
 
=== Emulation reference ===
 
=== Emulation reference ===
 +
* List of NES [[emulators]]
 
* [[Emulator tests]]
 
* [[Emulator tests]]
 
* [[Game bugs]] - games that display buggy behavior on the actual hardware
 
* [[Game bugs]] - games that display buggy behavior on the actual hardware
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* [[Sprite overflow games]] - games which use the [[PPU_sprite_evaluation#Sprite_overflow_bug|sprite overflow bug]] of [[OAM]]
 
* [[Sprite overflow games]] - games which use the [[PPU_sprite_evaluation#Sprite_overflow_bug|sprite overflow bug]] of [[OAM]]
 
* [[Colour-emphasis games]] - games which make use of the colour emphasis bits of $2001
 
* [[Colour-emphasis games]] - games which make use of the colour emphasis bits of $2001
 +
* [[Colour $0D games]] - games which use the infra-black colour $0D.
 +
* [[Expansion audio games]] - Famicom games that use extra audio hardware.
  
 
=== Notes ===
 
=== Notes ===

Latest revision as of 23:42, 19 November 2018

This page lists all major hardware reference divided by categories in their simplest form. From this list, you can drill down to a more specific section of the selected category.

General

Hardware reference

Miscellaneous

File format reference

Emulation reference

Notes

  • All content refer to the NTSC system unless otherwise specified

External links