Difference between revisions of "Talk:UNIF"

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With the deprecation of UNIF, how do we denote the custom mapper used for Quietust's port of ''[http://www.qmtpro.com/~nes/drip/ Drip]'' (UNL-DRIPGAME) and CaH4e3's dumps of pirate games? Does this mean the East Asian plane of NES 2.0 will finally see some action? --[[User:Tepples|Tepples]] ([[User talk:Tepples|talk]]) 07:25, 11 April 2015 (MDT)
 
With the deprecation of UNIF, how do we denote the custom mapper used for Quietust's port of ''[http://www.qmtpro.com/~nes/drip/ Drip]'' (UNL-DRIPGAME) and CaH4e3's dumps of pirate games? Does this mean the East Asian plane of NES 2.0 will finally see some action? --[[User:Tepples|Tepples]] ([[User talk:Tepples|talk]]) 07:25, 11 April 2015 (MDT)
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:I have already wanted to assign a mapper number to UNL-DripGame (as well as Game Genie, but that's a completely different issue). None has been assigned yet. They didn't want to assign a iNES mapper number, therefore I recommend to put into plane 1 instead of plane 0, for this reason. (I also recommend not using plane 0 for any new mappers that require NES 2.0 features.) --[[User:Zzo38|Zzo38]] ([[User talk:Zzo38|talk]]) 11:09, 11 April 2015 (MDT)

Revision as of 17:09, 11 April 2015

Add UNIF board documentation?

What do people think of adding documentation on the various UNIF MAPRs that don't have iNES encapsulations? I randomly stumbled across Quietust's Drip game and it might be nice to have documentation that's not just part of (e.g.) Nintedulator's source.

Should they go in subpages under UNIF? e.g. UNIF/UNL-DRIPGAME ? If so, do we want to refile all the iNES mappers to subpages also? —Lidnariq (talk) 15:55, 29 April 2014 (MDT)

Dead UNIF, dirty CaH4e3

With the deprecation of UNIF, how do we denote the custom mapper used for Quietust's port of Drip (UNL-DRIPGAME) and CaH4e3's dumps of pirate games? Does this mean the East Asian plane of NES 2.0 will finally see some action? --Tepples (talk) 07:25, 11 April 2015 (MDT)

I have already wanted to assign a mapper number to UNL-DripGame (as well as Game Genie, but that's a completely different issue). None has been assigned yet. They didn't want to assign a iNES mapper number, therefore I recommend to put into plane 1 instead of plane 0, for this reason. (I also recommend not using plane 0 for any new mappers that require NES 2.0 features.) --Zzo38 (talk) 11:09, 11 April 2015 (MDT)